I was interested in electronic resources with visual appeal, interactivity and multiple formats, such as text, picture, sound and film. Fluency in interpreting these 21st century texts (Dresang & Kotria, 2009; Couri, 2011) is recognised as an essential skill by the Australian Curriculum (Australian Curriculum and Assessment and Reporting Authority, 2013). In addition the convergence of literature, art and technology is likely to benefit youth with disabilities (Price, 2011;Griffith, 2010) and boys (Bezo, 2012). Virtual games (O'Connell & Groom, 2010), e-books and digital graphic novels (Moorefield & Gavigan, 2012) can all be interactive and multimodal.
I was surprised at the range of interactive e-books available as apps. For example there was Look and Cook complete with how-to-do-it videos (Kinetic Arts, 2012) and an interactive atlas app (Crane & Dean, 2012). Operation Ajax: The Rise and fall of Iranian democracy (Burwen, de Seve & Kinzer, 2010) was selected for review owing to its controversial subject matter, awards and reputation as presenting an innovative reader experience, based on a recently created digital authoring tool (Cognito Comics, 2012; Reid, 2011). A link to my review is found here.
Reading Operation Ajax was intuitive, but also attention demanding and compelling. The complex plot drew on characters, history and politics from three countries, with frequent flashbacks, contrasting visual perspectives and switching narrator focalizers. It took longer to read than print, owing to my need to integrate text, sound and image. My path through the novel was circuitous. Following the story required exploration of declassified CIA files and character information and newsreels. Unfortunately the story's sources are omitted- so I wondered about accuracy. According to Balaghi (2013) the knowledge of the coup is checkered because few documents have been declassified, leaving the 'heavily sanitized' memories of two former spies as the main sources.
Reviewing Operation Ajax provided a direct encounter with the power of 21st century literature, and also broadened my knowledge of e-book and graphic novel trends. This experience can be applied to the development of selection criteria for interactive apps and games to meet the needs and interests of youth. Furthermore an improved understanding of 21st century literacy has wider applications to print books for youth, which often follow a non-linear, hypertext-like format, where the reader must work harder to construct the story that comprises multiple perspectives and formats (Dresang & Kotrla, 2009).
My understanding of new literacies can be improved by reading further interactive graphic novels and also print books that have an interactive, non-linear format (Dresang & Kotrla, 2009) such as those by Macaulay (1990), Sciezkza and Smith (1992) and Selznick (2007). In addition I need to gain experience playing virtual games that promote 21st century skills and also offer opportunities for library programming (O'Connell & Groom, 2010). These activities would help me keep in touch with the needs of youth, who are very engaged in the digital social world.
Daniel Burwen, creative director of Operation Ajax speaks about technological trends and the process of creating digital graphic novels.
References
Australian Curriculum and Assessment Authority. (2013). English. Aims. In The Australian Curriculum. F-10 Curriculum. Retrieved from http://www.australiancurriculum.edu.au/english/Aims
Balaghi, S. (2013). Silenced histories and sanitized autobiographies: The 1953 CIA coup in Iran. Biography, 36(1), 71-96.
Bezo, W.G.(2012). Building bridges for boys: Graphic novels in the content classroom. Journal of Adult and Adolescent Literacy. 55(6), 550. doi:10.1002/JAAL.00064
Crane, N. & Dean, D. (2012).[app] World Atlas. Touch Press ltd. & Barefoot Books. Retrieved from
http://www.barefootbooks.com/buy-barefoot/digital-apps/
Burwen, D., de Seve, M. & Kinzer, S. (2010). Operation Ajax: The Rise and fall of Iranian democracy. Cognito Comics
Couri, S .(2011).Summer library club. Taking risks, finding rewards. Young Adult Library Services, 10(1), 18-19.
Cognito Comics. (2012). Cognito comics launches CIA: Operation Ajax on iphone. Retrieved from http://www.prnewswire.com/news-releases/cognito-comics-launches-cia-operation-ajax-on-iphone-163557946.html
Cognito (n.d.). CIA Operation Ajax. Retrieved from
http://www.cognitocomics.com/project-ajax.html
Dresang, E.T. & Kotrla, B. (2009). Radical change theory and synergistic reading for digital age youth. Journal of Aesthetic Education, 43(2), 92-205.
Griffith, P. E. (2010). Graphic novels in the secondary classroom and school libraries. Journal of Adolescent and Adult Literacy, 54(3), 181-189.
Kinetic Arts. (2012). Look and cook. Experience food, recipes and kitchen gadgets. Retrieved from
https://itunes.apple.com/au/app/look-cook-experience-food/id548470911?mt=8
Macaulay, D. (1990). Black and white. Boston: Houghton Mifflin.
Moorefield, H. & Gavigan, K. (2012). These aren't your father's funny papers: The New world of digital graphic novels. Knowledge Quest, 40(3), 30-35. Retrieved from http://www.ala.org/aasl/sites/ala.org.aasl/files/content/aaslpubsandjournals/knowledgequest/docs/FREEArticle_TheseAren't_30-35.pdf
O'Connell, J. & Groom, D. (2010). Virtual worlds. Learning in a changing world. Melbourne: ACER press.
Price, A. (2011). Making a difference with smart tablets. Are iPads really beneficial for students with autism? Teacher Librarian, 39(1), 31-34.
Reid, C. (2011, May 16). Digital graphic novel on CIA's 1953 Iran coup. Publisher's Weekly. Retrieved from http://www.publishersweekly.com:8080/pw/by-topic/digital/content-and-e-books/article/47220-digital-graphic-novel-on-cia-s-1953-iran-coup.html
Sciezka, J. & Smith, L.(1992). The Stinky cheeseman and other fairly stupid tales. New York: Viking.
Selznick, B. (2007). The Invention of Hugo Cabret. New York: Scholastic Press.
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